Note: This article was originally published in the May 2018 issue of Techniques. ACTE members can read the complete article on page 8 of the current issue. Not a member? Click here to join and access this monthly career and technical education publication.
THE DRIVE FOR CREDENTIALING IN CAREER AND TECHNICAL EDUCATION (CTE) HAS BEEN A BOON
for students, inspiring educators to rethink how they prepare students for high-demand, high-skill and high-wage jobs. CTE program administrators strive to hire certified instructors, and funding is often based on the number of students to achieve certification in high-demand, high-wage and high-skill fields.
In the past, this might have meant purchasing high-cost equipment to mimic the workplace. Students would train on those products and perhaps become proficient. But now preparing students for these jobs is less about equipment, and more about the skills necessary to move into a career in a chosen field.
The Cost of Hands-on Learning
When you think about a hands-on learning resource for welding programs, you might consider that welding is hands-on by nature. Often, welding students gather at a distance, all dressed in protective equipment and darkening helmets, as they observe an instructor demonstrate a very intricate technique. Students are expected to watch, understand and then practice. is can be a very costly endeavor; students learning to weld can go through materials very quickly, and they don’t always develop a deep understanding of what they are doing. Simulation, in comparison, allows students to
experience welding in a way they can’t in the booth — learning, for example, why a work angle is critical to creating a weld that will hold. Simulation allows them to experience and improve the skills they need to become certified welders.
Simulation is a method for practice and learning. It is a technique (not a technology) to replace and amplify real experiences with guided ones. rough simulation, students can replicate the real-world welding experience and become immersed in an interactive fashion. is results in a deeper understanding of the necessary skills, and it enables them to transfer those skills even faster. In welding, students can master techniques like work angle, travel angle and speed in a safe environment before they enter a welding booth.
Studies show that students who learn to weld in a virtual environment learn faster and more efficiently (Stone, McLaurin, Zhong & Watts, 2013). To create a quality weld, you need to master speed. Welding procedure specifications require a welder to perform an optimal weld at a specified number of inches per minute. If you were told to move your hand from left to right at 11 inches per minute, how would you know how to do that? How would you know if you were going too fast, too slow or just right? You would practice and practice, examining your welds for defects and hoping you would eventually gain mastery.
In the virtual world, students are guided so that they gain muscle memory from the start. They receive immediate feedback and are given the opportunity to alter their speed if necessary. Once student welders have mastered their technique in the virtual world, they can move on to real equipment and welding metal. Making these resources available to many students at once is crucial to the success of the welding workforce.
ACTE members, log in to read the complete article on page 8 of the May Techniques issue. Not a member? Click here to join.
Diane Ross is the education development manager for Realityworks, Inc., where she works with states and school districts to develop better programs, products and pathways in career and technical education programs. She has a master’s in secondary education from Marshall University and is an advisor for the National Standards for FACS Education. Email her at email@example.com.